Resistance 3 Ps3 Review

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Sep 06, 2011  Does the new PlayStation 3 exclusive shooter Resistance 3 present a cause worth fighting for? Find out in this IGN game review! IGN's YouTube is just a taste of our content! Check out our other. Resistance 3 Review. Robert Workman-May 4, 2012. And one of the smoothest PS3 shooters since Killzone 3 earlier this year. Had Resistance 3 included a more compelling lead hero.

Olly Moss’ artwork is fantastic and it’s too cool that he was commissioned for this game.Resistance 2 was epic. Nathan Hale’s final effort to save humanity was a roller coaster ride that took me to interesting places throughout the United States and pitted me against enormous Chimera.

《Velocity 2X》是一款画面比较具有特色的科幻风格的多平台游戏。玩法为飞行射击与RPG结合,绚丽的子弹,角色敏捷无比的动作可以让玩家觉得异常的热血带感。游戏的本身生并没有太复杂的设计但是这款游戏确实很容易吸引人,而且相当的耐玩,很容易让玩家沉迷于充满子弹的画面之中。. Velocity 2x.

I don’t think the boss battles can be compared to anything another first-person shooter has included, before or since the game’s release. At the end of it all though, it was pretty shallow. For all the major fiends that were defeated, for Nathan Hale’s sacrifice, did humanity gain any ground against the Chimera? They didn’t really, and I’d like to think Insomniac Games was presenting players with the reality that it was a hopeless conflict for humanity. Although he wasn’t fleshed out in the previous game, Joseph has more depth than Nathan Hale ever did.Four years later humanity is still around, but surviving in small communities around the world.

The Chimera are in control and terraforming the planet into a frigid wasteland. After killing Nathan Hale, Joseph Capelli wished to ride out the last days of humanity not sacrificing his in futile battles.

After accepting the cure for the Chimeran virus living inside him, he settled down in Haven, Oklahoma with his wife and son. He’s a man that doesn’t want to fight anymore. However, when Fyodor Malikov comes knocking with a plan to prevent the Chimera from terraforming the planet though, he accompanies him to New York City at the behest of his wife.In their cross-country trip, they bump into other communities of people surviving as best they can. They reach St. Louis by boat and encounter an ingenious group of fighters holding their own.

After taking it to the Chimera to gather parts for an aircraft, they fly to Pennsylvania. Here, Joseph and Dr. Malikov meet with a religious community that considers the gargantuan Chimera living inside the nearby coal mines Satan. The last community they come upon before reaching New York City is a nightmarish group of prison inmates that usurped control of Graterford Prison near Philadelphia. The worst of humanity is brought out in this section and Malikov meets a gruesome end.Despite the loss of Malikov, Joseph’s trip to New York City results in closure for the series.

He’s not successful in eliminating the Chimera, but with the blow that’s dealt, it’s possible to imagine a scenario where humanity has a chance, and Insomniac bows out with messages of hope over the credits. I think the underlying message of Resistance 3 is very strong, and it’s that we’ll be just fine as long as we help each other out. It’s a theme that appears multiple times throughout the game and it’s apparent through Joseph’s actions with the people he meets and on the radio programs that play for the ears of the survivors. The Chimera fight against their Cloven offshoots quite frequently this time around.Much to his chagrin and my enjoyment, Joseph needed to take up arms once more. At his disposal was the most diverse suite of weapons in the Resistance trilogy.

This was the first time where I truly felt Insomniac’s penchant for weapons really showed. Of particular note were the Mutator and Cryogun. The former shot out globs of fluid containing highly infectious strains of the Chimeran virus. When struck by it, targets would succumb to explosive pustules that would form on their body. Secondary fire emitted a gas cloud that would have the same effect. The latter was succinctly described on the Resistance Wiki as a flamethrower that used ice instead of fire.

This primary fire was aided by a secondary fire that burst out a shot of air strong enough to break frozen enemies into hundreds of tiny fragments.Forgoing the two weapon limitation that was present in Resistance 2, this game returned the personal armory that players had in Fall of Man. What this meant was access to every weapon Joseph had come across. This freed me up to fight how I wanted to instead of according to the designers’ placement of weapons, which admittedly, I thought was well done in the previous game. New this go around was the upgradeable nature of the weapons. Each weapon could be upgraded twice and doing so strengthened them or added additional functionality. It was a simple system that leveled up weapons according to their use, but it was something to consider while playing.Another gameplay mechanic that receded to the way Fall of Man did things was the health system. Joseph was no longer a Sentinel so it made sense that he wouldn’t be able to regenerate Health as Nathan did in the previous game.

Instead, he had a finite amount of health that could be replenished with health packs. I’m not as up in arms about this health system as I was when I played Fall of Man though. I did think this game was much tougher than Resistance 2, and towards the end, I did have some difficulty with specific waves of enemies, but thanks in part to the frequent checkpointing, it wasn’t as infuriating as the original game. Although there’s less of an emphasis on scale, there are still behemoths wandering about.Resistance 3 concluded the trilogy with open-ended closure. I was satisfied with the ending and appreciate that much about how humanity continues to deal with the Chimera was up to my interpretation. That a first-person shooter had such a clear, positive underlying message was a good thing I believe. Viewed at any scale – a neighborhood, or a country – we need to help each other out to survive and thrive.

Then again, this was a seriously violent shooter with a positive message so take that as you will. Although Resistance 2 will probably go down as the most memorable game in the series, I’d probably say that this was the best. It had the strongest narrative of the three, the most interesting characters, and the best combination of gameplay and systems.

It's August 1957, four years after the conclusion of Resistance 2 that left Lieutenant Nathan Hale dead on the battlefield against the invading Chimeran race. Resistance 3 returns with a fully loaded arsenal of innovative weapons, including classics like the Bullseye, Auger, Rossmore, and Marksman, and increase the firepower of each with a new weapon upgrade system.

With the return of the fan-favorite weapon wheel, players now have access to the entire sandbox of weaponry, giving them strategic choices for any situation they encounter. Two-player online and local/split-screen co-op gameplay allows players to team up with a friend during Capelli's journey to New York. Resistance features a robust multiplayer package and supports the PlayStation Move, the Sharp Shooter, and will also be playable in full Stereoscopic 3D. Journey as mankind's last hope, Joseph Capelli, across a devastated America, making your way from Haven, Oklahoma to New York City. Resistance 3 returns with a fully loaded arsenal of innovative weapons, including classics like the Bullseye, Auger, Rossmore, and Marksman, and increase the firepower of each with a new weapon upgrade system. With the return of the fan-favorite weapon wheel, players now have access to the entire sandbox of weaponry, giving them strategic choices for any situation they encounter. Engage smarter and more agile Chimeran enemies - due to Insomniac's new awareness and cinematic traversal technology that gives the Chimera the ability to traverse any environment to reach you: nowhere is safe.

Overall, a decent game and well presented. Unfortunately, not a lot that is new here that wasn't already done in Resistance 2, the best of the three in my opinion. The mini-boss battles are cool and require some elevated skills, but much of the game is the same terrain crawl and shooting enemies that can't be seen very easily. Depending on your accuracy with the many guns that are available, you may find yourself running short of ammo quite frequently throughout this game. The game also feels just a bit short, and there really isn't a lot to extend the experience.

Resistance 3

I doubt many gamers will want to replay this one. I'd recommend Gears of War 3 over this title, if you like immersive shooters.